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Game visual novel
Game visual novel













game visual novel game visual novel

Early magazines sometimes classified these adventure games as "storybook" or "gamebook" style titles. Over time, some titles began to be released that focused more on reading instead of the traditional puzzle solving. Originsĭuring the 1980s the adventure genre grew and evolved in Japan. The genre originates from the Japanese game industry and has seen the most activity on open platforms like the PC but is also prevalent on home consoles and portable devices. Some titles have no gameplay whatsoever and are solely about reading a linear story but it is more common for visual novels to have branching narratives where the player can experience different routes in a story and obtain different endings by making dialogue choices, very similar to Choose-Your-Own-Adventure novels or Gamebooks. The genre is similar to a mix-media digital novel where the focus is mainly on reading text with their presentation usually being made up of character portraits on top of background images accompanied by music, sound effects and sometimes voice acting. Visual novels are a sub-genre of Japanese adventure games and are a form of interactive fiction.















Game visual novel